Goreans love art and theater, according to the descriptions in John Normans fictional accounts. The theater resembles Greek forms with males playing the roles. We determined early on to vary from the classic standard, but to try to uphold the central notion that plays and players can and should have a key function in our online version of Gor.
It's safe to say that the visual element of Second Life has been a tremendous boost to the creative side of Gor. All one has to do is look around. The cities, their landscapes and textures, their architecture, markets, products, the clothing people wear. It's a feast for the eye. Gor was especially suited for this stimulus, I think, because Gor itself is a rich source of inspiration. Even when we only had text, visual art was already blooming in websites. The Gor series cover art itself was celebrated, reproduced, imitated and expanded upon. Various Homes began early on to try and outdo each other with original art, and many aimed to describe their own unique flavor through pictures and drawings. Everyone tried to contribute in some way to the visual image of Gor, either through actual graphics or with marvelous descriptions in text. Similarly, the written word has flourished in online Gor, also inspired by the richness of Norman's concept. After all, Gor is an entire world complete with a varied geography, history and complex culture. It's easy to see how Goreans have been stimulated to create their own versions and interpretations of what they find in the books. The idea of doing a live play in SL was not original with me. Like many others, I realized that the visual aspect along with animation and the text that already existed could be a powerful tool for expression.
Many try to harness that power in role play, story telling, building etc, but staging a play includes all of those elements. Of course role Play is an art also, and that means all role play, rather than merely what some refer to when they speak of combat and capture. We are actors on a vast stage, moving around among an endless variety of backgrounds and props. Some of us of course consider it play, some feel it more deeply, but an eye for the presentation is common to all, I think we can agree.
With this in mind, Schendi Concepts is very pleased, now, to offer our first production, "A Slavegirl's Story", ten scenes in three Acts, and our venue, "The League Theater" for your enjoyment and pleasure. We wish you all well.